48 lines
680 B
POVRay
48 lines
680 B
POVRay
#include "colors.inc"
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#include "shapes.inc"
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#include "textures.inc"
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#include "metals.inc"
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#include "stones.inc"
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#declare SCHNITT_1 = 1; // Quadrant -/*/-
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global_settings {
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assumed_gamma 1.0
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ambient_light rgb<0.5, 0.5, 0.5>
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}
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background { color rgb<0.2, 0.4, 0.8> }
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light_source {
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<200, 200, -00>
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color White
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}
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light_source {
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<200, 120, -171>
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color White*0.5
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}
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camera {
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// orthographic
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location <7, 1.8, 15>
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look_at <0, 0.5, 5>
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angle 40
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}
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#include "shift.pov"
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object {
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shift
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}
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cylinder {
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<0, 0, 0>,
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<0, -1, 0>, 1000
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pigment {
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radial
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color_map{
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[0.1 rgb 0.1 ]
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[0.1 White]
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}
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frequency 16
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}
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}
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