3d/pr/ritterschiff/mittelteil.pov

41 lines
779 B
POVRay

#local R = 1750/2 * M;
#local R1 = 50 * M;
#local L = 3000 * M;
#local W = 500;
#debug concat("M = ", str(M, 0, 0), "\n")
#declare mittelteil =
union {
lathe {
bezier_spline
12
<0, -30*L/60>
<16*R/35, -25*L/60>
<R, -20*L/60>
<R, -11*L/60>
<R, -10*L/60>
<R, - 5*L/60>
<R, + 5*L/60>
<R, +10*L/60>
<R, +11*L/60>
<R, +20*L/60>
<16*R/35, +25*L/60>
<0, +30*L/60>
texture { pigment { color <0.3, 0.3, 0.3> } }
}
torus {
R, R1
texture { pigment { color <0.6, 0.6, 0.6> } }
translate <0, L/6, 0>
}
torus {
R, R1
texture { pigment { color <0.6, 0.6, 0.6> } }
translate <0, -L/6, 0>
}
rotate <0, 0, 90>
}