3d/pr/star/test-strut.pov

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664 B
POVRay

#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
#include "metals.inc"
#include "stones.inc"
global_settings {
assumed_gamma 1.0
ambient_light rgb<0.5, 0.5, 0.5>
}
light_source {
<-200, 200, -200>
color White
}
camera {
location <0, 0, -40>
look_at <0, 0, 0>
}
#declare Strut_Ext = 0
#include "strut.pov"
object { Strut translate <-15, 0, 0>}
#declare Strut_Ext = 0.5
#include "strut.pov"
object { Strut translate <0, 0, 0>}
#declare Strut_Ext = 1
#include "strut.pov"
object { Strut translate <15, 0, 0>}
plane {
<0, 1, 0>, -13.7
pigment {
checker color White*0.7, color White*0.5
}
}