3d/pr/star/Traktorstrahler.pov

73 lines
1011 B
POVRay

#include "ynkelonium_texture.pov"
#declare Traktorstrahler =
union {
cone {
<0, 0, 0>, 2
<0, 0, 1>, 2
}
cone {
<0, 0, 1>, 1.5
<0, 0, 4>, 0.8
}
sphere {
<0, 0, 4>, 1.0
}
union {
union {
cone {
<0, 0, 0>, 0.6
<0, 0, 2>, 1.2
}
cone {
<-1.5, 0, 1>, 0.2
<-1.5, 0, 2>, 1.5
}
cone {
<1.5, 0, 1>, 0.2
<1.5, 0, 2>, 1.5
}
prism {
linear_sweep
linear_spline
-1.5
1.5
5
<-1.5, 2>, <1.5, 2>, <0.2, 1>, <-0.2, 1>, <-1.5, 2>
rotate <0, 0, 90>
}
}
union {
cone {
<-1.5, 0, 2>, 1.5
<-1.5, 0, 2.2>, 1.5
}
cone {
<1.5, 0, 2>, 1.5
<1.5, 0, 2.2>, 1.5
}
prism {
linear_sweep
linear_spline
-1.5,
+1.5,
5
<-1.5, 2>, <1.5, 2>, <1.5, 2.2>, <-1.5, 2.2>, <-1.5, 2>
rotate <0, 0, 90>
}
texture {
T_BlackMetal
finish { F_MetalA }
}
}
rotate <0, 0, -45>
rotate <30, 0, 0>
translate <0, 0, 4>
}
texture {
Ynkelonium_Texture
finish { F_MetalA }
}
}