3d/pr/sol/sol.pov

18 lines
220 B
POVRay

#include "sz.pov"
#include "mittelstueck.pov"
#declare Sol =
union {
object {
SZ
translate <0, 750+1250, 0>
}
object {
Mittelstueck
}
object {
SZ
translate <0, -(750+1250), 0>
}
}