98 lines
1.3 KiB
POVRay
98 lines
1.3 KiB
POVRay
#include "colors.inc"
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#include "shapes.inc"
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#include "textures.inc"
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#include "metals.inc"
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#include "stones.inc"
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#declare SCHNITT_1 = 1; // Quadrant -/*/-
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#declare HUELLE = 1;
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global_settings {
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assumed_gamma 1.0
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ambient_light rgb<0.5, 0.5, 0.5>
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radiosity {
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distance_maximum 10000
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}
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}
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background { color rgb<0.2, 0.4, 0.8> }
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light_source {
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<-200, 200, -200>
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color White
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}
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/*
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* von schräg oben
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#local CP = <-250, 250, -200>;
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camera {
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location CP
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look_at <-0, 55, -0>
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angle 25
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}
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*/
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/*
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* untere decks
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#local CP = <-150, 0, -100>;
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camera {
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location CP
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look_at <-0, 20, -0>
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angle 25
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}
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*/
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/*
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* von unten
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*/
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#local CP = <-250, 2, -200>;
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camera {
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location CP
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look_at <-0, 55, -0>
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angle 25
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}
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light_source {
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CP
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color White*0.5
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}
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#include "schneller_kreuzer.pov"
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object {
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schneller_kreuzer
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translate <0, 55, 0>
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}
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cylinder {
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<0, 0, 0>,
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<0, -1, 0>, 1000
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pigment {
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radial
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color_map{
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[0.1 rgb 0.1 ]
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[0.1 White]
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}
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frequency 16
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}
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}
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cone {
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<0, 0, 0>, 0
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<1000, 0, 0>, 10
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pigment { color <1, 0, 0> }
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}
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// cone {
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// <0, 0, 0>, 0
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// <0, 1000, 0>, 10
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// pigment { color <0, 1, 0> }
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// }
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cone {
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<0, 0, 0>, 0
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<0, 0, 1000>, 10
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pigment { color <0, 0, 1> }
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}
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