46 lines
652 B
POVRay
46 lines
652 B
POVRay
#include "huelle.pov"
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#include "landestuetze.pov"
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#declare deck_02 =
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union {
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intersection {
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union {
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difference {
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object { huelle }
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#ifdef (SCHNITT_1)
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box {
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<-50, 45, -50>
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< -0.1, 50, -0.1>
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}
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#end
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#local i = 0;
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#while (i < 12)
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object {
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landestuetze_neg
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rotate <0, i * 30, 0>
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}
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#local i = i + 1;
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#end
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texture { T_arkonstahl }
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}
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}
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box {
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<-50, -44, -50>
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< 50, -40, 50>
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}
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}
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// AG
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cylinder {
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<0, -44, 0>, <0, -40, 0>, 2
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}
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// Deck
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cone {
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<0, -44.2, 0>, 23,
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<0, -43.8, 0>, 24
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}
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texture { T_arkonstahl }
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}
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