3d/blbman40/sample.pov

107 lines
2.2 KiB
POVRay

/********************************************************
Persistence of Vision Ray Tracer Scene Description File
File : sample.pov
BM_Version : 4.0
Description: Sample Scene using Blob Man Figures
Date : April 2000
Author : Peter Houston
Email : houston.graphics@iname.com
WWW : http://welcome.to/HoustonGraphics
*********************************************************/
global_settings { assumed_gamma 2.2 }
camera {
location <0, 2, -5>
direction 1.5*z
right 4/3*x
look_at <-.25, 1, 0>
}
sky_sphere {
pigment {
gradient y
color_map { [0.0 color rgb <0.7,0.7,1.0>] [1.0 color blue 0.5] }
}
}
light_source {
<-80, 80, -80>
color rgb <1,.9,.95>*1.5
spotlight
point_at <0, 0, 0>
radius .1
tightness 75
falloff 3
}
plane {y,0
pigment {checker pigment {rgb 0}, pigment {rgb 1} rotate y*16}
}
#declare Hair=off; // Warning : Turning hair on increase parsing time !
#include "bmpeople.inc"
#include "bm_pose.inc"
#declare BM_EyeLids=<.35,0,.35>
#declare BM_Jaw=.25;
#declare BM_Mouth=1;
#declare BM_MouthShape=1;
#declare BM_HairStyle=2*Hair;
#declare BM_PoseNo=11;
Blob_Man(Female,1.8)
object {BlobMan
transform BMO_Abdomen_L
rotate z*-85
}
#declare BM_HairStyle=1*Hair;
#declare BM_PoseNo=0;
Blob_Man(Female,1.8)
object {BlobMan
transform BMO_Foot_L
translate <-.5,0,1>
}
#declare BM_HairStyle=2*Hair;
#declare BM_PoseNo=2;
Blob_Man(Male,2)
object {BlobMan
transform BMO_Abdomen_U
rotate y*45
translate <1,0,-.5>
}
#declare BM_HairStyle=1*Hair;
#declare BM_PoseNo=7;
Blob_Man(Male,1.85)
object {BlobMan
transform BMO_Hand_R
translate <-1,0,0>
}
#declare BM_HairStyle=3*Hair;
#declare BM_PoseNo=6;
Blob_Man(Female,1.85)
object {BlobMan
transform BMO_Knee_R
rotate y*-45
translate <0,1,0>*BM_Scale
translate <-1.5,0,-1>
}
#declare BM_HairStyle=1*Hair;
#declare BM_PoseNo=8;
Blob_Man(Female,2)
object {BlobMan
transform BMO_Torso_B
rotate x*99
rotate y*30
translate <1,0,2.5>
}
// EOF