3d/pr/schneller_kreuzer/deck_20.pov

72 lines
1014 B
POVRay

#include "polgeschuetz.pov"
#declare deck_20 =
union {
intersection {
union {
#if (HUELLE)
difference {
object {
huelle
texture {
pigment {
color rgbf <0.5, 0.5, 0.7, 0.7>
}
}
}
cylinder {
<0, 45, 0> <0, 51, 0> 5.001
}
}
#end
difference {
intersection {
sphere {
<0, 0, 0> 50
}
cylinder {
<0, 45, 0> <0, 51, 0> 5.5
}
}
sphere {
<0, 0, 0> 48
}
cylinder {
<0, 45, 0> <0, 51, 0> 5
}
#ifdef (SCHNITT_1)
box {
<-50, 45, -50>
< -0.1, 50, -0.1>
}
#end
texture { T_arkonstahl }
}
}
box {
<-50, 45, -50>
< 50, 50, 50>
}
}
difference {
cone {
<0, 44.8, 0> 20
<0, 45.2, 0> 18
texture { T_arkonstahl }
}
#ifdef (SCHNITT_1)
box {
<-50, 44, -50>
< -0.1, 50, -0.1>
}
#end
}
object {
polgeschuetz
}
light_source {
<0, 47.6, -6>
color <0.8, 0.8, 0.6>
}
}