32 lines
460 B
POVRay
32 lines
460 B
POVRay
#include "colors.inc"
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#include "shapes.inc"
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#include "textures.inc"
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#include "metals.inc"
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#include "stones.inc"
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global_settings {
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assumed_gamma 1.0
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ambient_light rgb<0.5, 0.5, 0.5>
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}
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light_source {
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<-200, 200, -200>
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color White
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}
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camera {
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location <-30, 220, -0>
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look_at <-0, 200, 40>
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}
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#include "star.pov"
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object { star }
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plane {
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<0, 1, 0>, 0.3
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pigment {
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checker color White*0.7, color White*0.5
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}
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}
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