3d/pr/schneller_kreuzer/kabine3.pov

185 lines
2.5 KiB
POVRay

/*
Kabinenentwurf 3:
(für Aufteilung: 12 m Zentrale, 30 m Kabinen)
Innerer Kabinenblock: Offizierskabinen:
Innenradius 6.0 m, Außenradius 10.0,
4 Blöcke á 3 Kabinen
12 m² pro Kabine
*/
#declare eps=1E-3;
#declare Gw = asin(1/6)*45/atan2(1,1);
#declare Kw = (90 - 2 * Gw) / 3;
#include "einrichtung.pov"
#declare kabine3 =
union {
intersection {
union {
difference {
cylinder {
<0, 0, 0>
<0, 5, 0>
6.1
}
cylinder {
<0, 0-eps, 0>
<0, 5+eps, 0>
6.0
}
}
difference {
cylinder {
<0, 0, 0>
<0, 5, 0>
6.91
}
cylinder {
<0, 0-eps, 0>
<0, 5+eps, 0>
6.90
}
texture {
pigment {
color rgbf <1, 1, 1, 0.5>
}
}
}
// Außenwand (mit Aussparung für Schott)
difference {
cylinder {
<0, 0, 0>
<0, 5, 0>
10.0
}
cylinder {
<0, 0-eps, 0>
<0, 5+eps, 0>
9.9
}
superellipsoid {
<0.8, 0.8 >
scale <0.5, 1, 1>
translate <0, 1, 10>
}
}
// Schott
intersection {
difference {
cylinder {
<0, 0, 0>
<0, 5, 0>
9.98
}
cylinder {
<0, 0-eps, 0>
<0, 5+eps, 0>
9.92
}
}
superellipsoid {
<0.8, 0.8>
scale <0.5, 1, 1>
translate <0, 1, 10>
}
texture {
pigment {
color <0.9, 1.0, 0.8>
}
}
}
}
plane {
<-1, 0, 0>,
0
rotate <0, -Kw/2, 0>
}
plane {
<+1, 0, 0>
0
rotate <0, +Kw/2, 0>
}
}
box {
<0, 0, 6>
<0.05, 5, 10>
rotate <0, -Kw/2, 0>
}
box {
<0, 0, 6>
<-0.05, 5, 10>
rotate <0, +Kw/2, 0>
}
object {
bett
rotate <0, 90, 0>
translate <-1, 0, 9.8>
rotate <0, Kw/2, 0>
}
object {
spind
rotate <0, 90, 0>
translate <-0.6, 0, 7.8>
rotate <0, Kw/2, 0>
}
object {
duschwanne
rotate <0, 90, 0>
translate <0, 0, 6.5>
rotate <0, -0.3*Kw, 0>
}
object {
waschbecken
rotate <0, 90, 0>
translate <0, 0, 6.0>
rotate <0, -0.0*Kw, 0>
}
object {
klo
rotate <0, 90, 0>
translate <0, 0, 6.30>
rotate <0, +0.3*Kw, 0>
}
union {
object {
tisch
}
object {
stuhl
translate <0.5, 0, 0>
rotate <0, 0, 0>
}
object {
stuhl
translate <0.5, 0, 0>
rotate <0, 120, 0>
}
object {
stuhl
translate <0.5, 0, 0>
rotate <0, 240, 0>
}
translate <-1, 0, 8.5>
}
texture {
pigment {
color <0.8, 1.0, 0.8>
}
}
}