106 lines
1.7 KiB
POVRay
106 lines
1.7 KiB
POVRay
#include "treibstofftank.pov"
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#include "speicherbank.pov"
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#include "kraftwerk.pov"
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#local Z = -25;
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#declare deck_06 =
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union {
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#if (1)
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intersection {
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union {
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difference {
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object { huelle }
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// Ausschnitte
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}
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}
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box {
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<-50, Z+5, -50>
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< 50, Z, 50>
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}
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}
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#end
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difference {
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cone {
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<0, (Z+0.2), 0> sqrt(pow(49,2)-pow((Z+0.2),2)),
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<0, (Z-0.2), 0> sqrt(pow(49,2)-pow((Z-0.2),2))
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texture { T_arkonstahl }
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}
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#if (SCHNITT_1)
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intersection {
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torus {
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23, 23
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}
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plane {
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<0, 0, -1> 0
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rotate <0, 45, 0>
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}
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plane {
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<0, 0, +1> 0
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rotate <0, -45, 0>
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}
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rotate <0, 135, 0>
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translate <0, Z, 0>
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}
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#end
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// Ausschnitt für Speicherbänke
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torus {
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10, 5
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translate <0, Z, 0>
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}
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// Ausschnitte für Kraftwerke
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#local rr = 24;
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#local da = 30;
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#local aa = da/2;
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#while (aa <= 360 - da)
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#local ss = 1;
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#if (ss)
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object {
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cone {
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<0, -1, 0>, 2.5
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<0, +1, 0>, 2.5
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}
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translate <rr, (Z+0.2), 0>
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rotate <0, aa, 0>
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}
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#end
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#local aa = aa + da;
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#end
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}
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#if (1)
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// Treibstofftanks
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#local rr = 30.5;
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#while (rr < 38.0)
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#local da = degrees(asin(0.5/rr))*2;
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#local da = 360 / int(360 / da);
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#local aa = 0;
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#while (aa <= 360 - da)
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#local ss = 1;
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#if (SCHNITT_1)
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#local pp = vrotate(<rr, 0, 0>, <0, aa, 0>);
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#if (pp.x < 0 & pp.z < 0)
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#local ss = 0;
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#end
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#end
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#if (ss)
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object {
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treibstofftank
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translate <rr, (Z+0.2), 0>
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rotate <0, aa, 0>
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}
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#end
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#local aa = aa + da;
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#end
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#local rr = rr + 1.0;
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#end
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#end
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}
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