3d/pr/sol/sz.pov

63 lines
873 B
POVRay

#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
#include "metals.inc"
#include "glass.inc"
#include "ynkelonium_texture.pov"
#include "T_BlackMetal.pov"
#include "Triebwerk.pov"
#declare Kugelschale =
sphere {
<0,0,0>, 1250
texture {
Ynkelonium_Texture
}
}
#declare Ringwulst =
union {
difference {
torus {
1250, 400
}
#declare i = 0
#while (i < 360)
object {
Triebwerk_neg
rotate <0, 0, 45>
translate <1250, 0, 0>
rotate <0, i, 0>
}
object {
Triebwerk_neg
rotate <0, 0, -45>
translate <1250, 0, 0>
rotate <0, i, 0>
}
#declare i = i + 30
#end
}
cone {
<0, -400, 0>, 1250,
<0, 400, 0>, 1250
}
texture {
Ynkelonium_Texture
}
}
#declare SZ =
union {
object {
Kugelschale
}
object {
Ringwulst
}
}