135 lines
1.7 KiB
POVRay
135 lines
1.7 KiB
POVRay
#include "colors.inc"
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#include "shapes.inc"
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#include "textures.inc"
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#include "metals.inc"
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#include "stones.inc"
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global_settings {
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assumed_gamma 1.0
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ambient_light rgb<0.5, 0.5, 0.5>
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}
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background { color rgb<0.2, 0.4, 0.8> }
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// sonne
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light_source {
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<149E9*100, 0, 0>
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color White
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rotate <0, 0, 60>
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rotate <0, 30, 0>
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}
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// Lampen
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#declare i = -450;
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#while (i <= 450)
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#declare j = -500;
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#while (j <= 500)
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light_source {
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<i, 295, j>
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color White
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area_light <-40, 0, -90> <40, 0, 90> 5, 5
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adaptive 1
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jitter
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}
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#declare j = j + 200;
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#end
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#declare i = i + 100;
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#end
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camera {
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location <9, 170, -550>
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look_at <0, 90, 0>
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//angle 30
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}
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#include "laires_auge.pov"
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object {
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laires_auge
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rotate <0, 0, 90>
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translate <0, 90 + 1.1, 0>
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}
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// Zimmer
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difference {
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box {
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<-520, -20, -620>
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<520, 320, 620>
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pigment {
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color White
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}
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}
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box {
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<-500, 0, -600>
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<500, 300, 600>
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pigment {
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color White
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}
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}
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// Fenster
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#declare i = -6;
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#while (i < 6)
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box {
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<499, 100, i*100+10>
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<521, 280, i*100+90>
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pigment {
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color White
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}
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}
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#declare i = i + 1;
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#end
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// Tür
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box {
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<-499, 0, 100+10>
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<-521, 200, 100+90>
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pigment {
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color White
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}
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}
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}
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// Tisch
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#declare tischbein =
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box {
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<-1, 0, -1>
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<+1, 88, +1>
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texture { T_Chrome_5C }
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}
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union {
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box {
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<-50, 88, -100>
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< 50, 90, 100>
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texture { T_Stone9 }
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}
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object {
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tischbein
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translate <-49, 0, -99>
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}
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object {
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tischbein
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translate <-49, 0, +99>
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}
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object {
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tischbein
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translate <+49, 0, +99>
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}
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object {
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tischbein
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translate <+49, 0, -99>
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}
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}
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plane {
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<0, 1, 0>, -1
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pigment { color Green }
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}
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