3d/blbman40/surfer.pov

92 lines
2.0 KiB
POVRay

/*******************************************************
Persistence of Vision Ray Tracer Scene Description File
File Name : silversurfer.pov
Version : 3.1
Desciption: Tribute to the comics I read as a youth.
Date : 23 April 1999
Author : Peter Houston
Email : houston.graphics@iname.com
WWW : http://members.xoom.com/HoustonGraph/
********************************************************/
#version 3.1;
#include "metals.inc"
global_settings {
assumed_gamma 2.2
}
// ----------------------------------------
camera {
location <-.5, -1, -5>
direction 1.5*z
right 4/3*x
look_at <0, .5, 0.0>
//rotate z*-15
}
sky_sphere {
pigment {
gradient z
color_map {
[0.0 color rgb <0.7,0.7,1.0>]
[1.0 color blue 0.5]
}
}
}
background {rgb .5}
light_source {
<-30, 100, -200>
rgb <.95,.98,.99>
}
// ----------------------------------------
#declare BM_Skin_Tex=texture {T_Chrome_1E}
#declare BM_Lip_Tex=BM_Skin_Tex
#declare BM_Tooth_Tex=BM_Skin_Tex
#declare BM_EyeShadow=BM_Skin_Tex
#include "bmpeople.inc"
#include "bm_pose.inc"
#declare BM_PoseNo=9
#declare BM_EyeSet=<1,0,1>;
#declare BM_Eyes=0;
#declare BM_Jaw=0;
#declare BM_Mouth=1;
#declare BM_MouthShape=1;
#declare BM_Jowls=-.25;
#declare BM_Ears=1;
#declare BM_Teeth=0;
#declare DeBug=off;
Blob_Man(1,2)
union {
object{ BlobMan
transform BMO_Foot_L
rotate z*-4.5
rotate y*-20
translate <.9,.06,0>
}
sphere { <0,0,0>.6
scale <3.5,.1,.5>
texture {T_Chrome_1E}
}
rotate y*30
rotate z*15
}
//EOF