3d/blbman40/bmdeclar.txt

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/************************************************************
Blob Man Pose File for use with bmpeople.inc
This file was created automatically by Blob_Man_Studio.POV
*************************************************************/
#declare BM_Head_Rot = <0,0,0> ;
#declare BM_Neck_Rot = <-10,0,0> ;
#declare BM_Torso_Rot = <-10,0,0> ;
#declare BM_RA_S2E = <-20,0,-8> ;
#declare BM_RA_E2W = <0,0,-3> ;
#declare BM_LA_S2E = <20,0,8> ;
#declare BM_LA_E2W = <40,0,3> ;
#declare BM_RL_H2K = <30,0,-5> ;
#declare BM_RL_K2A = <15,0,0> ;
#declare BM_LL_H2K = <0,0,5> ;
#declare BM_LL_K2A = <-30,0,0> ;
#declare BM_RF_Rot = <0,0,0> ;
#declare BM_LF_Rot = <15,0,0> ;
#declare BM_Toe_Angle = <15,0,0> ;
#declare BM_RH_Rot = <0,0,0> ;
#declare BM_LH_Rot = <0,0,0> ;
// If you wish to use a predefined hand be sure to include
// bm_hands.inc and then set BM_Pose_RHand/LHand to the array
// entry number (0 being the first entry). Otherwise set them
// to -1 and use the finger positions defined below
#declare BM_Pose_RHand = -1;
#declare BM_Pose_LHand = -1;
#declare BM_RFP_Pos = <5,45,5,0> ;
#declare BM_RFR_Pos = <10,30,5,0> ;
#declare BM_RFM_Pos = <5,15,5,0> ;
#declare BM_RFI_Pos = <0,10,0,0> ;
#declare BM_RFT_Pos = <0,-10,5,10> ;
#declare BM_LFP_Pos = <5,45,5,0> ;
#declare BM_LFR_Pos = <10,30,5,0> ;
#declare BM_LFM_Pos = <5,15,5,0> ;
#declare BM_LFI_Pos = <0,10,0,0> ;
#declare BM_LFT_Pos = <0,-10,5,10> ;
#declare BM_Hair_Rot = <-20,0,0> ;
#declare BM_Hair_Arch = 0;
#declare BM_Hair_Thck = 0.2;
#declare BM_Hair_Line = 4;
#declare BM_Hair_LDpth = 0.3;
#declare BM_Hair_Wght = 0.015;
#declare BM_Hair_Hght = 1.5;
#declare BM_Hair_Length = 15;
#declare BM_Hair_Curl = 0;
#declare BM_PoseNo = -1;
// End of File