/* Kabinenentwurf 2: (für Aufteilung: 15 m Zentrale, 40 m Kabinen) Innenradius 7.5 m, Außenradius 12.5, 4 Blöcke á 4 Kabinen: 17 m² pro Kabine */ #declare eps=1E-3; #include "einrichtung.pov" #declare kabine2 = union { intersection { union { difference { cylinder { <0, 0, 0> <0, 5, 0> 12.5 } cylinder { <0, 0-eps, 0> <0, 5+eps, 0> 12.4 } } difference { cylinder { <0, 0, 0> <0, 5, 0> 7.6 } cylinder { <0, 0-eps, 0> <0, 5+eps, 0> 7.5 } } difference { cylinder { <0, 0, 0> <0, 5, 0> 8.5 } cylinder { <0, 0-eps, 0> <0, 5+eps, 0> 8.49 } texture { pigment { color rgbf <1, 1, 1, 0.5> } } } } box { <1, 0-eps, 1> <12.5, 5+eps, 12.5> } } intersection { union { #local A = 0; #while (A <= 90) union { box { <1.0-1.05, 0, 0> <1.1-1.05, 5, 12.5> } #if (A > 0) object { bett rotate <0, 90, 0> translate <-1, 0, 11.0> } object { kasten rotate <0, 90, 0> translate <-0.6, 0, 9.0> } #end #if (A < 90) union { object { tisch } object { stuhl translate <0.5, 0, 0> rotate <0, 0, 0> } object { stuhl translate <0.5, 0, 0> rotate <0, 120, 0> } object { stuhl translate <0.5, 0, 0> rotate <0, 240, 0> } translate <1.5, 0, 9> } object { duschwanne translate <0.5, 0, 6.5> } object { waschbecken rotate <0, -80, 0> translate <1.3, 0, 6.5> } object { klo rotate <0, -70, 0> translate <2.0, 0, 6.0> } #end rotate <0, A, 0> translate <1.05, 0, 1.05> } #local A = A + 22.5; #end } difference { cylinder { <0, 0+eps, 0> <0, 5-eps, 0> 12.5 } cylinder { <0, 0-eps, 0> <0, 5+eps, 0> 7.5 } } } texture { pigment { color <0.8, 1.0, 0.8> } } }