#include "colors.inc" #include "feldschirm_projektor_v.pov" global_settings { assumed_gamma 1.0 ambient_light rgb<0.5, 0.5, 0.5> } background { color rgb<0.2, 0.4, 0.8> } light_source { <200, 200, -00> color White } light_source { <200, 120, -171> color White*0.5 } camera { orthographic location <12.5, -37.5, -30> look_at <12.5, -37.5, 0> angle 40 } object { feldschirm_projektor_v } cylinder { <0, -39.8, 0>, <0, -40.2, 0>, 15 pigment { radial color_map{ [0.1 rgb 0.1 ] [0.1 White] } frequency 16 } } cylinder { <0, -35, 0>, <15, -35, 0>, 0.2 color Red*0.5 }