#include "ynkelonium_texture.pov" #declare vesta = difference { sphere { <0, 0, 0>, 50 } box { <-50, -10, -25>, <50, -50, 25> } difference { cylinder { <0, -0, 0>, <0, -5, 0> 50 } sphere { <0, 0, 0>, 48 } } difference { cylinder { <0, -0, 27>, <0, -0, 30> 50 } sphere { <0, 0, 0>, 48.1 } } texture {Ynkelonium_Texture } }