#include "colors.inc" #declare stunde = 10; #declare minute = 16; #include "wuerfeluhr.pov" global_settings { assumed_gamma 1.0 ambient_light rgb<0.2, 0.2, 0.2> radiosity { } } background { color rgb<0.2, 0.4, 0.8> } light_source { <-200, 200, -200> color 0.1 } camera { location <5, 3, 3> look_at <0, 0, 0> angle 45 } object { wuerfeluhr } #if (0) cylinder { <-2, 0, 0>, <2, 0, 0>, 0.01 texture { pigment { color <1, 0, 0> } } } cylinder { <0, -2, 0>, <0, 2, 0>, 0.01 texture { pigment { color <0, 1, 0> } } } cylinder { <0, 0, -2>, <0, 0, 2>, 0.01 texture { pigment { color <0, 0, 1> } } } #end plane { <0, 1, 0>, -2 texture { pigment { checker color 1 color 0 } } }