/* * SOL mit orthographischer Kamera genau von der Seite */ #include "colors.inc" #include "shapes.inc" #include "textures.inc" #include "metals.inc" #include "stones.inc" #declare Ringwulst_Triebwerk_An = -45; global_settings { assumed_gamma 1.0 ambient_light rgb<0.0, 0.0, 0.0> } light_source { <20000, -20000, -20000> color White } camera { orthographic location <0, 0, -10000> look_at <0, 0, 0> right <0, 8000, 0> up <6000, 0, 0> } #include "sol.pov" object { Sol }