/* Kabinenentwurf 4: (für Aufteilung: 12 m Zentrale, 30 m Kabinen) Äußerer Kabinenblock: Offizierskabinen: Innenradius 11.0 m, Außenradius 15.0, 4 Blöcke á 6 Kabinen 12 m² pro Kabine */ #declare eps=1E-3; #declare Gw = asin(1/11)*45/atan2(1,1); #declare Kw = (90 - 2 * Gw) / 4; #declare H = 2.9; #include "einrichtung.pov" #declare kabine4 = union { intersection { union { difference { cylinder { <0, 0, 0> <0, H, 0> 15.0 } cylinder { <0, 0-eps, 0> <0, H+eps, 0> 14.9 } } // Innenwand (mit Aussparung für Schott) difference { cylinder { <0, 0, 0> <0, H, 0> 11.1 } cylinder { <0, 0-eps, 0> <0, H+eps, 0> 11.0 } superellipsoid { <0.2, 0.2> scale <0.5, 1, 1> translate <0, 1, 11> } } // Schott intersection { difference { cylinder { <0, 0, 0> <0, H, 0> 11.08 } cylinder { <0, 0-eps, 0> <0, H+eps, 0> 11.02 } } superellipsoid { <0.2, 0.2> scale <0.5, 1, 1> translate <0, 1, 11> } texture { pigment { color <0.9, 1.0, 0.8> } } } } plane { <-1, 0, 0>, 0 rotate <0, -Kw/2, 0> } plane { <+1, 0, 0> 0 rotate <0, +Kw/2, 0> } } box { <0, 0, 11> <0.05, H, 15> rotate <0, -Kw/2, 0> } box { <0, 0, 11> <-0.05, H, 15> rotate <0, +Kw/2, 0> } object { bett rotate <0, 90, 0> translate <-1, 0, 13.1> rotate <0, Kw/2, 0> } object { spind rotate <0, 90, 0> translate <-0.6, 0, 13.9> rotate <0, Kw/2, 0> } object { spind rotate <0, -90, 0> translate <+0.6, 0, 13.1> rotate <0, -Kw/2, 0> } object { bett rotate <0, 90, 0> translate <+0, 0, 13.1> rotate <0, -Kw/2, 0> } union { object { tisch } object { stuhl translate <0.5, 0, 0> rotate <0, 0, 0> } object { stuhl translate <0.5, 0, 0> rotate <0, 120, 0> } object { stuhl translate <0.5, 0, 0> rotate <0, 240, 0> } rotate <0, 90, 0> translate <0, 0, 12.5> } // Bad intersection { difference { cylinder { <0, 0, 0> <0, H, 0> 14.01 } cylinder { <0, 0-eps, 0> <0, H+eps, 0> 14.0 } texture { pigment { color rgbf <1, 1, 1, 0.5> } } } plane { <-1, 0, 0>, 0 rotate <0, -Kw/2, 0> } plane { <+1, 0, 0> 0 rotate <0, -0.2*Kw, 0> } } box { <0, 0, 14> <0.01, H, 15> rotate <0, -0.2*Kw, 0> texture { pigment { color rgbf <1, 1, 1, 0.5> } } } object { duschwanne rotate <0, -90, 0> translate <0, 0, 14.5> rotate <0, -0.4*Kw, 0> } object { waschbecken rotate <0, -90, 0> translate <0, 0, 14.9> rotate <0, -0.3*Kw, 0> } // Klo intersection { difference { cylinder { <0, 0, 0> <0, H, 0> 14.01 } cylinder { <0, 0-eps, 0> <0, H+eps, 0> 14.0 } texture { pigment { color rgbf <1, 1, 1, 0.5> } } } plane { <-1, 0, 0>, 0 rotate <0, +0.3*Kw, 0> } plane { <+1, 0, 0> 0 rotate <0, +0.5*Kw, 0> } } box { <0, 0, 14> <0.01, H, 15> rotate <0, +0.3*Kw, 0> texture { pigment { color rgbf <1, 1, 1, 0.5> } } } object { klo rotate <0, 0, 0> translate <0, 0, 14.70> rotate <0, +0.45*Kw, 0> } texture { pigment { color <0.8, 1.0, 0.8> } } }