#include "polgeschuetz.pov" #declare deck_20 = union { intersection { union { #if (HUELLE) difference { object { huelle texture { pigment { color rgbf <0.5, 0.5, 0.7, 0.7> } } } cylinder { <0, 45, 0> <0, 51, 0> 5.001 } } #end difference { intersection { sphere { <0, 0, 0> 50 } cylinder { <0, 45, 0> <0, 51, 0> 5.5 } } sphere { <0, 0, 0> 48 } cylinder { <0, 45, 0> <0, 51, 0> 5 } #ifdef (SCHNITT_1) box { <-50, 45, -50> < -0.1, 50, -0.1> } #end texture { T_arkonstahl } } } box { <-50, 45, -50> < 50, 50, 50> } } difference { cone { <0, 44.8, 0> 20 <0, 45.2, 0> 18 texture { T_arkonstahl } } #ifdef (SCHNITT_1) box { <-50, 44, -50> < -0.1, 50, -0.1> } #end } object { polgeschuetz } light_source { <0, 47.6, -6> color <0.8, 0.8, 0.6> } }