/******************************************************** Persistence of Vision Ray Tracer Scene Description File File : croft.pov Version : 3.1 Description: Sample Scene using Blob Man Date : April 2000 Author : Peter Houston Email : houston.graphics@iname.com WWW : http://welcome.to/HoustonGraphics *********************************************************/ global_settings { assumed_gamma 2.2 } camera { location <0, 1.5, -3> direction 1.5*z right 4/3*x look_at <-.25, 0, 0> } sky_sphere { pigment { gradient y color_map { [0.0 color rgb <0.7,0.7,1.0>] [1.0 color blue 0.5] } } } light_source { <-80, 80, -80> color rgb <1,.9,.95>*1.5 spotlight point_at <0, 0, 0> radius .1 tightness 75 falloff 3 } plane {y,0 pigment {checker pigment {rgb 0}, pigment {rgb 1} rotate y*16} } #include "bmpeople.inc" #include "bm_pose.inc" #include "croft.cdf" //#declare BM_HairStyle=0; // Uncomment to Test without Hiar #declare BM_PoseNo=11; #declare BM_EyeLids=<.35,0,.35> #declare BM_Jaw=.25; #declare BM_Mouth=1; #declare BM_MouthShape=1; Blob_Man(Female,2) object {BlobMan transform BMO_Abdomen_L rotate z*-85 } // EOF