/* Kabinenentwurf 3: (für Aufteilung: 12 m Zentrale, 30 m Kabinen) Innerer Kabinenblock: Offizierskabinen: Innenradius 6.0 m, Außenradius 10.0, 4 Blöcke á 3 Kabinen 12 m² pro Kabine */ #declare eps=1E-3; #declare Gw = asin(1/6)*45/atan2(1,1); #declare Kw = (90 - 2 * Gw) / 3; #include "einrichtung.pov" #declare kabine3 = union { intersection { union { difference { cylinder { <0, 0, 0> <0, 5, 0> 6.1 } cylinder { <0, 0-eps, 0> <0, 5+eps, 0> 6.0 } } difference { cylinder { <0, 0, 0> <0, 5, 0> 6.91 } cylinder { <0, 0-eps, 0> <0, 5+eps, 0> 6.90 } texture { pigment { color rgbf <1, 1, 1, 0.5> } } } // Außenwand (mit Aussparung für Schott) difference { cylinder { <0, 0, 0> <0, 5, 0> 10.0 } cylinder { <0, 0-eps, 0> <0, 5+eps, 0> 9.9 } superellipsoid { <0.8, 0.8 > scale <0.5, 1, 1> translate <0, 1, 10> } } // Schott intersection { difference { cylinder { <0, 0, 0> <0, 5, 0> 9.98 } cylinder { <0, 0-eps, 0> <0, 5+eps, 0> 9.92 } } superellipsoid { <0.8, 0.8> scale <0.5, 1, 1> translate <0, 1, 10> } texture { pigment { color <0.9, 1.0, 0.8> } } } } plane { <-1, 0, 0>, 0 rotate <0, -Kw/2, 0> } plane { <+1, 0, 0> 0 rotate <0, +Kw/2, 0> } } box { <0, 0, 6> <0.05, 5, 10> rotate <0, -Kw/2, 0> } box { <0, 0, 6> <-0.05, 5, 10> rotate <0, +Kw/2, 0> } object { bett rotate <0, 90, 0> translate <-1, 0, 9.8> rotate <0, Kw/2, 0> } object { spind rotate <0, 90, 0> translate <-0.6, 0, 7.8> rotate <0, Kw/2, 0> } object { duschwanne rotate <0, 90, 0> translate <0, 0, 6.5> rotate <0, -0.3*Kw, 0> } object { waschbecken rotate <0, 90, 0> translate <0, 0, 6.0> rotate <0, -0.0*Kw, 0> } object { klo rotate <0, 90, 0> translate <0, 0, 6.30> rotate <0, +0.3*Kw, 0> } union { object { tisch } object { stuhl translate <0.5, 0, 0> rotate <0, 0, 0> } object { stuhl translate <0.5, 0, 0> rotate <0, 120, 0> } object { stuhl translate <0.5, 0, 0> rotate <0, 240, 0> } translate <-1, 0, 8.5> } texture { pigment { color <0.8, 1.0, 0.8> } } }