// GALAXY INCLUDE FILE: CUSTOM GALAXY SCENE // **************************************** // This scene shows how Galaxy.obj and Galaxy.sf can be used to build // custom galaxy scenes, piece by piece. // // Recommended resolution: 640 x 480, anti-aliasing on // STARFIELD #declare star_count = 2000; #declare star_scale = .5; #include "GALAXY.SF" #declare galaxy_seed = 1; #declare star_count = 500; #declare star_type = 3; #declare star_colour = <1, .9, .7>; #declare star_scale = 1.5; #include "GALAXY.SF" // PINK NEBULA #declare galaxy_colour1 = <1.2, 1, 1.1>; #declare galaxy_colour2 = <1, .3, .6>; #declare galaxy_pattern_origin = x * 1; #declare galaxy_turb_origin = x * -4; #declare galaxy_object_name = "Nebula3" #declare galaxy_object_scale = 1.75; #declare galaxy_object_position = <-5, 5, 0>; #declare galaxy_cluster_name = "" #include "GALAXY.OBJ" // BLUE NEBULA #declare galaxy_colour1 = <.5, .9, 1.2>; #declare galaxy_colour2 = <.1, .3, .5>; #declare galaxy_pattern_origin = x * -20; #declare galaxy_object_name = "Nebula2" #declare galaxy_object_scale = 1.2; #declare galaxy_object_position = <10, -12, 0>; #include "GALAXY.OBJ" // LARGE STAR #declare galaxy_object_name = "Star1" #declare galaxy_colour1 = <1.5, 1.5, 1.5>; #declare galaxy_object_scale = 1; #declare galaxy_object_position = <17, -10, 0>; #include "GALAXY.OBJ"