#include "plattform.pov" #include "zahnrad.pov" #include "torbogen.pov" #local pf_dupel = union { object { plattform translate <500, 0, 0> texture { pigment { color <0.75, 1, 0> } } } object { plattform translate <-500, 0, 0> texture { pigment { color <1, 0.75, 0> } } } } #local pf_tripel = union { object { plattform translate <500, 0, 0> texture { pigment { color <0.75, 1, 1> } } } object { plattform translate <500, 0, 0> rotate <0, 120, 0> texture { pigment { color <1, 0.75, 1> } } } object { plattform translate <500, 0, 0> rotate <0, -120, 0> texture { pigment { color <1, 1, 0.75> } } } } #declare kintradims_hoehe = union { object { pf_dupel } object { pf_tripel translate <0, 180, 0> rotate <0, 45, 0> } object { pf_dupel translate <0, 360, 0> rotate <0, 90, 0> } object { pf_tripel translate <0, 540, 0> rotate <0, 135, 0> } object { pf_dupel translate <0, 720, 0> } object { zahnrad translate <-500, 900, 0> } object { torbogen translate <+500, 900, 0> } }