hjp
37d3aa133f
Only POV/rendering changes.
2007-12-23 16:38:01 +00:00
hjp
8e16393aa5
Deck 12
2007-12-23 16:36:53 +00:00
hjp
7f3adff308
Schnitt
2007-12-23 16:35:58 +00:00
hjp
6b103219b5
Triebwerke
2007-12-23 16:35:17 +00:00
hjp
bfb041a30d
Stiegenhaeuser, Schnitt.
2007-12-23 16:34:23 +00:00
hjp
d1143705c8
Deck 1
2006-12-04 01:14:48 +00:00
hjp
816336c999
Shift.
2006-12-04 00:01:58 +00:00
hjp
5f85830e64
Ringwulst
2005-01-30 22:21:35 +00:00
hjp
c9dbb5e149
Ein Bodenbelag. (Im Deck 13 - gibt's dort Teppiche? :-)
2005-01-30 22:10:22 +00:00
hjp
a01cf87a5c
Diverse Kabinenvariationen.
2005-01-30 21:55:57 +00:00
hjp
74c82246c4
Diverse Kabinenansichten.
2005-01-30 21:55:17 +00:00
hjp
94cbf7669e
+ Ringwulst
2005-01-30 21:53:41 +00:00
hjp
d680e7477e
Snapshot after POV troubles.
2002-04-07 15:52:06 +00:00
hjp
b5fb740f71
*** empty log message ***
2002-03-18 20:14:17 +00:00
hjp
f6b53b36b6
Kabinen & Deck 13
2002-03-18 20:11:37 +00:00
hjp
7c3e80b9c3
Povray 3.5 compatibility.
2002-03-18 20:08:59 +00:00
hjp
15c1f3407e
Added movie
...
Megapov compatibility.
2002-03-18 20:01:51 +00:00
hjp
048ab08bd8
Imported from Harald Ottacher's kr200.zip
2002-02-22 21:09:05 +00:00
hjp
9dbcf8b6c6
Improved engine jets.
...
Turned them on for orthogonal view
2002-02-18 11:47:10 +00:00
hjp
7181e7e57a
Even more semicolons for povray 3.5 compatibility.
2002-02-18 04:52:49 +00:00
hjp
b5c1be574e
Added lots of semicolons for povray 3.5 beta compatibility.
2002-02-17 21:34:03 +00:00
hjp
82b907127e
Added scene sol-im-leerraum
2002-02-17 21:32:33 +00:00
hjp
cf8db2ea4d
Added scene sol-ortho
2002-02-17 21:30:10 +00:00
hjp
6e24b0fd21
Lot's of changes:
...
Added scenes raumhafen, sol-im-leerraum and sol-ortho.
Added engine jets to ringwulst (for "sol-im-leerraum").
Added parameter to make Ringwulst simple (don't remember what for).
Added lots of semicolons for Povray 3.5 beta.
2002-02-17 21:29:18 +00:00
hjp
ff224d9e92
Uups. Es gibt nur zwei Ringwülste, nicht zwei. Damit schaut das schon
...
etwas vernünftiger aus.
2001-06-09 23:13:10 +00:00
hjp
c125ef6dc3
Ritterschiff - roher Draft.
2001-06-05 22:06:57 +00:00
hjp
4b14cd8453
Test 13 & 14.
2000-12-23 00:10:55 +00:00
hjp
da1d2ed43d
*** empty log message ***
2000-06-28 22:13:01 +00:00
hjp
cc104a6e3b
Snapshot
2000-06-13 17:36:16 +00:00
hjp
03068540d6
Beleuchtung für suedpol2.pov wieder korrigiert.
...
entdecker-in-theophilus mit 800x1200.
2000-03-23 18:55:27 +00:00
hjp
1887cbde18
Removed superfluous includes.
2000-03-22 21:52:31 +00:00
hjp
f41594543c
Ortungsbänder, 4000GT-TFKs.
...
Erstes "echtes" Szene-File.
2000-03-21 23:13:34 +00:00
hjp
bac2f1e88d
Geschütze. Verbesserungen am Metagrav. Unterer Triebwerksring.
2000-02-14 00:59:17 +00:00
hjp
d2cb45a183
*** empty log message ***
2000-01-31 11:30:47 +00:00
hjp
992e59aa41
Belatedly added TODO file.
2000-01-29 16:00:20 +00:00
hjp
896548db02
Vesta-Kreuzer
...
Landestützen
2000-01-24 00:47:04 +00:00
hjp
b901fc5543
Added .cvsignore
2000-01-23 20:22:02 +00:00
hjp
256c18df05
Metagrav (Rohfassung)
2000-01-23 20:05:04 +00:00
hjp
31bebfcc53
Snapshot von Aik.
...
Triebwerksring ausgeschnitten.
Displaymode aus GNUmakefile und povray.ini entfernt.
2000-01-23 16:03:11 +00:00
hjp
77ac951ccb
Antigrav. Kombiblock ist damit ziemlich fertig (bis auf Feintuning).
2000-01-16 23:52:12 +00:00
hjp
d01ca15bfe
Snapshot.
2000-01-15 23:35:45 +00:00
hjp
5527092465
Snapshot: Too many lights, overexposed.
1999-10-24 15:00:52 +00:00
hjp
fd922c00ae
Snapshot
1999-10-24 12:27:53 +00:00
hjp
a62f509390
snapshot
1999-10-16 21:19:15 +00:00
hjp
d454863b7d
Removed +D from GNUmakefile.
1998-12-01 16:01:23 +00:00
hjp
36f5bcba5a
Ringwulst in eigenem parametrisiertem File.
1998-11-07 13:01:04 +00:00
hjp
054428e83a
Ups!
1998-11-03 00:05:37 +00:00
hjp
d771e6f7d2
Ringwulsthangars.
1998-11-02 23:58:35 +00:00
hjp
89d110b580
Roboter.
...
Zufällige Plazierung, Haltung und Kleidungsfarbe der Menschen.
Sonne ist jetzt weit weg.
TODO: Durch Änderung der Lichtverhältnisse ist der Detailmangel an den Menschen
jetzt störend. Muß verbessert werden. Auch Placement war schon besser.
Mehr Details am Mittelstueck.
Diesiges Wetter, Wolken, Abendstimmung, etc. ausprobieren.
Performance (vielleicht bounden der Robots und Menschen?)
1998-08-24 16:31:04 +00:00
hjp
388f7f77ce
SZ: Geschütze, Hangars, Triebwerke.
1998-08-24 00:31:43 +00:00