Decks 2, 3 und Landestützen.

This commit is contained in:
hjp 2008-02-09 23:04:45 +00:00
parent 37f4151c1b
commit 79fc6a7cd4
3 changed files with 56 additions and 11 deletions

View File

@ -3,6 +3,7 @@ include GNUmakevars
all: \
test-landestuetze.png \
test-ortung.png \
test-rounded_box.png \
test-zentrale.png \
@ -18,6 +19,8 @@ all: \
test-deck_13.png \
test-deck_12.png \
test-deck_18.png \
test-deck_03.png \
test-deck_02.png \
test-deck_01.png \
test-sonden_hangar.png \
test-superellipsoid.png \
@ -54,6 +57,9 @@ test-schneller_kreuzer.png: test-schneller_kreuzer.pov \
deck_16.pov deck_15.pov deck_14.pov deck_13.pov \
speicherbank.pov andruckabsorber.pov \
ringwulst.pov triebwerk.pov \
landestuetze.pov \
deck_03.pov \
deck_02.pov \
deck_01.pov shift.pov \
@ -116,11 +122,26 @@ test-rounded_box.png: test-rounded_box.pov \
test-shift.png: test-shift.pov shift.pov
test-deck_03.png: test-deck_03.pov \
huelle.pov \
landestuetze.pov \
deck_03.pov \
test-deck_02.png: test-deck_02.pov \
huelle.pov \
landestuetze.pov \
deck_02.pov \
test-deck_01.png: test-deck_01.pov \
huelle.pov \
deck_01.pov \
shift.pov \
test-landestuetze.png: test-landestuetze.pov \
huelle.pov \
landestuetze.pov \
T_arkonstahl2.pov \
test-triebwerk.png: test-triebwerk.pov triebwerk.pov
test-ringwulst.png: test-ringwulst.pov ringwulst.pov triebwerk.pov

View File

@ -12,11 +12,13 @@
#include "deck_13.pov"
#include "deck_12.pov"
#include "ringwulst.pov"
#include "deck_03.pov"
#include "deck_02.pov"
#include "deck_01.pov"
#include "landestuetze.pov"
#declare schneller_kreuzer =
union {
#if (0)
object {
deck_20
}
@ -38,7 +40,6 @@
object {
deck_14
}
#end
object {
deck_13
}
@ -48,6 +49,12 @@
object {
ringwulst
}
object {
deck_03
}
object {
deck_02
}
object {
deck_01
}
@ -64,5 +71,13 @@
#end
}
#end
#local i = 0;
#while (i < 12)
object {
landestuetze
rotate <0, i * 30, 0>
}
#local i = i + 1;
#end
}

View File

@ -17,22 +17,31 @@ light_source {
color White
}
#local CP = <-150, 150, -100>;
/*
* von schräg oben
*/
#local CP = <-250, 250, -200>;
/*
* untere decks
*/
#local CP = <-150, 0, -100>;
light_source {
CP
color White*0.5
}
camera {
location CP
look_at <-0, 50, -0>
angle 20
look_at <-0, 20, -0>
angle 25
}
#include "schneller_kreuzer.pov"
object {
schneller_kreuzer
translate <0, 50, 0>
translate <0, 55, 0>
}
@ -55,11 +64,11 @@ cone {
pigment { color <1, 0, 0> }
}
cone {
<0, 0, 0>, 0
<0, 1000, 0>, 10
pigment { color <0, 1, 0> }
}
# cone {
# <0, 0, 0>, 0
# <0, 1000, 0>, 10
# pigment { color <0, 1, 0> }
# }
cone {
<0, 0, 0>, 0