Snapshot: Too many lights, overexposed.

This commit is contained in:
hjp 1999-10-24 15:00:52 +00:00
parent fd922c00ae
commit 5527092465
2 changed files with 27 additions and 8 deletions

View File

@ -8,18 +8,40 @@ global_settings {
assumed_gamma 1.0
ambient_light rgb<0.5, 0.5, 0.5>
}
//background { color rgb<0.2, 0.4, 0.8> }
background { color rgb<0.2, 0.4, 0.8> }
// sonne
light_source {
<149E9*100, 0, 0>
color White
rotate <0, 0, 60>
rotate <0, 30, 60>
rotate <0, 30, 0>
}
// Lampen
#declare i = -450;
#while (i <= 450)
#declare j = -500;
#while (j <= 500)
light_source {
<i, 295, j>
color White
area_light <-40, 0, -90> <40, 0, 90> 5, 5
adaptive 1
jitter
}
#declare j = j + 200;
#end
#declare i = i + 100;
#end
camera {
location <9, 170, -550>
look_at <9, 5, 0>
angle 30
look_at <0, 90, 0>
//angle 30
}
#include "laires_auge.pov"
@ -110,7 +132,3 @@ plane {
pigment { color Green }
}
plane {
<0, -1, 0>, 150E9*100
pigment { color rgb <0.5, 0.5, 1.0> }
}

View File

@ -2,3 +2,4 @@
+HTP
+fp +w400 +h300 +d1
display_gamma = 2.2
radiosity=on