Snapshot: Too many lights, overexposed.
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@ -8,18 +8,40 @@ global_settings {
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assumed_gamma 1.0
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ambient_light rgb<0.5, 0.5, 0.5>
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}
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//background { color rgb<0.2, 0.4, 0.8> }
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background { color rgb<0.2, 0.4, 0.8> }
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// sonne
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light_source {
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<149E9*100, 0, 0>
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color White
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rotate <0, 0, 60>
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rotate <0, 30, 60>
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rotate <0, 30, 0>
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}
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// Lampen
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#declare i = -450;
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#while (i <= 450)
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#declare j = -500;
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#while (j <= 500)
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light_source {
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<i, 295, j>
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color White
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area_light <-40, 0, -90> <40, 0, 90> 5, 5
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adaptive 1
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jitter
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}
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#declare j = j + 200;
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#end
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#declare i = i + 100;
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#end
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camera {
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location <9, 170, -550>
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look_at <9, 5, 0>
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angle 30
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look_at <0, 90, 0>
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//angle 30
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}
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#include "laires_auge.pov"
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@ -110,7 +132,3 @@ plane {
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pigment { color Green }
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}
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plane {
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<0, -1, 0>, 150E9*100
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pigment { color rgb <0.5, 0.5, 1.0> }
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}
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@ -2,3 +2,4 @@
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+HTP
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+fp +w400 +h300 +d1
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display_gamma = 2.2
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radiosity=on
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