Textur der Schleusen gefixt: Transparenz bei GIFs scheint nicht mehr zu
funktionieren, verwende PNG.
After Width: | Height: | Size: 314 B |
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@ -99,9 +99,9 @@ difference {
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texture {
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texture {
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pigment {
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pigment {
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image_map {
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image_map {
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gif "manns.gif"
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png "manns.png"
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interpolate 4 // 4=normalized distance
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interpolate 4 // 4=normalized distance
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filter 5 1.0
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// filter 5 1.0
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||||||
once
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once
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||||||
}
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}
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translate < -0.5, -0.5, 0 >
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translate < -0.5, -0.5, 0 >
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@ -114,7 +114,7 @@ texture {
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||||||
texture {
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texture {
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||||||
pigment {
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pigment {
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||||||
image_map {
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image_map {
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||||||
gif "HB100.gif"
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png "HB100.png"
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||||||
interpolate 4 // 4=normalized distance
|
interpolate 4 // 4=normalized distance
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||||||
filter 5 1.0
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filter 5 1.0
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||||||
once
|
once
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||||||
|
@ -129,9 +129,9 @@ texture {
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||||||
texture {
|
texture {
|
||||||
pigment {
|
pigment {
|
||||||
image_map {
|
image_map {
|
||||||
gif "hg23_100.gif"
|
png "hg23_100.png"
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||||||
interpolate 4 // 4=normalized distance
|
interpolate 4 // 4=normalized distance
|
||||||
filter 5 1.0
|
// filter 5 1.0
|
||||||
once
|
once
|
||||||
}
|
}
|
||||||
translate < -0.5, -0.5, 0 >
|
translate < -0.5, -0.5, 0 >
|
||||||
|
@ -144,7 +144,7 @@ texture {
|
||||||
texture {
|
texture {
|
||||||
pigment {
|
pigment {
|
||||||
image_map {
|
image_map {
|
||||||
gif "hg4_100.gif"
|
png "hg4_100.png"
|
||||||
interpolate 4 // 4=normalized distance
|
interpolate 4 // 4=normalized distance
|
||||||
filter 5 1.0
|
filter 5 1.0
|
||||||
once
|
once
|
||||||
|
|
Before Width: | Height: | Size: 443 B After Width: | Height: | Size: 422 B |
After Width: | Height: | Size: 274 B |
After Width: | Height: | Size: 314 B |
Before Width: | Height: | Size: 570 B After Width: | Height: | Size: 603 B |
After Width: | Height: | Size: 395 B |