#include "ynkelonium_texture.pov"

#declare vesta = 
    difference {
	sphere { <0, 0, 0>, 50 }
	box { <-50, -10, -25>, <50, -50, 25> }
	difference {
	    cylinder {
		<0, -0, 0>, <0, -5, 0> 50
	    }
	    sphere { <0, 0, 0>, 48 }
	}
	difference {
	    cylinder {
		<0, -0, 27>, <0, -0, 30> 50
	    }
	    sphere { <0, 0, 0>, 48.1 }
	}
	texture {Ynkelonium_Texture }
    }

